Raymond E. Feist After nearly 30 years and more than two dozen novels, Raymond E. Feist's Riftwar Cycle has become one of the most iconic, beloved, and enduring sagas in modern fantasy. The Riftwars were epic battles between Good and Evil whose ramifications have echoed through generations. The latest entry in the epic, A Kingdom Besieged, ushers in the most fearsome threat the Kingdom has yet faced - the Chaoswar - a magic apocalypse with cataclysmic results.
Years ago, the Empire of Great Kesh failed in its attempt to conquer Krondor after the Serpentwar, thanks to the bravery, cunning, and magic of the sorcerer Pug and the Conclave of Shadows. Since then, peace has benefitted both nations, and the Kingdom has been free from the threat of another Keshian invasion. Yet now, the dark clouds of war gather again....
From the Far Coast in the west to the frontier with the Eastern Kingdoms, rumors, uncertainty, and political instability are rampant. Spies have gone missing - some were murdered; others have turned traitor. Factions are rising, powerful legions from the Keshian Confederacy have been mobilized, and an attack on the kingdoms of the Isles and Roldem is all but certain.
As the men of the Western Realm begin to mount a defense, Martin conDoin, the middle son of Lord Henry, Duke of Crydee, finds himself leading the charge against the invaders - like his legendary ancestor, Prince Arutha. But Arutha had an entire army at his command. Martin has just a ragtag force comprised of a few old men and young boys.
As Kesh's invading hordes once again descend upon the Kingdom, no one is safe - not experienced masters of intrigue Lord James Dasher Jamison and the beguiling and deadly Lady Franciezka; not the brave warrior Knight-Adamant Sandreena and a new generation of loyal yet untested defenders; not even the great Pug himself, the most powerful magician the world of Midkemia has ever known.
Raymond E. Feist The last remnants of an ancient advanced race, the Clan of the Seven Stars, are returning at long last to their lost homeworld, Midkemia—not as friends, but as would-be conquerors. Led by the conjurer Laromendis, they are fleeing the relentless demon hordes that are sweeping through their galaxy and destroying the elves' vast empire planet by planet. Only by escaping to Midkemia and brutally overtaking the war-weary world can the last remnants of a mighty civilization hope to survive...if the Dread Legion does not pursue them through the rift.
The magician Pug, Midkemia's brave and constant defender, is all too familiar with the Demon King Maarg and his minions and their foul capacity for savagery and horror, and he recognizes the even graver threat that is following on the heels of the elven invasion. The onslaught to come will dwarf every dire catastrophe his imperiled world has previously withstood, and there is no magical champion in all of Midkemia powerful enough to prevent it.
Only one path remains for Pug and Midkemia's clandestine protectors, the Conclave of Shadows: forging an alliance of formidable magical talents, from the demon-dealing warlock Amirantha, brother of Pug's hated foe, and the demon-taming cleric Sandreena, to the elven Queen Miranda, to the warrior Tomas. However, uniting enemies and bitter, vengeful former lovers will be no easy task, and even together they may ultimately be unable to turn the death tide. But a failure to do so will most certainly ensure Midkemia's doom.
Raymond E. Feist Ten years after the terrible Darkwar finally ended, catastrophe once again threatens to engulf Midkemia and Kelewan, as the demon hordes continue their relentless quest to infiltrate this realm of magic and wonder….
To protect their world from the savage demon hordes, the Black Sorcerer Pug and Midkemia’s clandestine protectors, the Conclave of Shadows, forged an uneasy alliance of formidable magical talents. Together, this brave band of wizards, demon masters, warriors, and elves defeated the brutal Demon King Maarg and turned back the onrushing death tide. But Maarg’s fall has not stopped the demonic onslaught, and danger now looms greater than ever before.
Amid the barren ridges of the Valley of Lost Men, in the shadows of an ancient Keshian fortress, the fearsome demon Dahun and the mad necromancer Belasco have joined forces, creating an unstoppable union of deathly black magics that even Pug and a united Conclave may not be strong enough to withstand. Battling the Demon Legion has taken a heavy blood toll on the valiant and dedicated magician, claiming the lives of nearly all those he loves. Though he is racked by despair and rage, Pug knows that the time for mourning must wait.
Putting aside his pain, he and the Conclave and their allies the cold-blooded master spy Jim Dasher; the fearsome young Knight Adamant Sandreena; her former lover the necromancer Amirantha; two renegade Star Elves; and Pug’s surviving son, Magnus must marshal their resources against this latest threat. None can forget the dozens of worlds overrun by the demon plague and the millions of dead left behind in their wake.
At the gates of darkness, where shadows hide even deeper shadows, these magical defenders will face what is sure to be the bloodiest, nastiest fight their land has ever seen. And as evil, mayhem, and dark magic are unleashed, none can predict if they and Midkemia itself will survive.
Raymond E. Feist He held the fate of two worlds in his hands....
Once he was an orphan called Pug, apprenticed to a sorcerer of the enchanted land of Midkemia. Then he was captured and enslaved by the Tsurani, a strange, warlike race of invaders from another world.
There, in the exotic Empire of Kelewan, he earned a new name - Milamber. He learned to tame the unimagined powers that lay within him. And he took his place in an ancient struggle against an evil Enemy older than time itself.
Raymond E. Feist To the forest on the shore of the Kingdom of the Isles, the orphan Pug came to study with the master magician Kulgan. But though his courage won him a place at court and the heart of a lovely princess, he was ill at ease with the normal ways of wizardry. Yet Pug's strange sort of magic would one day change forever the fates of two worlds. For dark beings from another world had opened a rift in the fabric of spacetime to being again the age-old battle between the forces of Order and Chaos.
Raymond E. Feist From the New York Times best-selling author of the Riftwar Cycle - including the original Riftwar, the Serpentwar, the Darkwar, the Demonwar, and now the Chaoswar - comes the latest entry in one of the most treasured and enduring sagas in modern fantasy: A Crown Imperilled.
War rages in Midkemia once again, and behind the chaos, disquieting evidence points to dark elements at work.
As enemies march across the realm wreaking destruction, its brave and loyal defenders battle to survive - a struggle made more perilous now that Jim Dasher's trusted intelligence network has been cleverly dismantled. Region by region, Midkemia is being ripped apart, and the loyal spy and his allies find themselves overpowered at every turn.
Signs of the kingdom's impending doom surround them. King Gregory of the Isles has yet to produce an heir. Roldem and Rillanon have each been plagued by palace coups that threaten to topple their thrones. Lord Hal of Crydee and his great friend Ty Hawkins, champion swordsman of the Masters' Court, have been entrusted with smuggling Princess Stephané and her lady-in-waiting, the lovely and perplexing Lady Gabriella, out of Roldem to safety. But the rising danger has made finding refuge treacherous.
Nowhere is safe, including Ylith, Midkemia's strategic bastion, where Hal's younger brothers Martin and Brendan hold off an onslaught of brutal Keshian Dog Soldiers and a mysterious force from beneath the sea. Yet courage alone is not enough to withstand the continued enemy assault. Without reinforcements, hope of success fades. Martin, Brendan, and their compatriots know that while losing Crydee, the legendary city on the kingdom's edge, would be devastating, the realm can still be saved. But if Ylith falls, all is lost.
As Jim, Hal, and all their brothers in arms fight for their lives, Pug and the Conclave of Shadows embark on a magical quest to hunt down the dark force orchestrating the destruction before Midkemia is annihilated. And time is running out...
Raymond E. Feist As it began, so shall it end - in magic, mystery, and majesty... Magician's End
Thirty years ago, Raymond E. Feist wrote his first novel, Magician, a story about an orphan boy named Pug who is thrust by a war into captivity in an alien world, only to rise from slavery to become a Master Magician. Magician introduced readers to Midkemia and the Riftwars, an epic series of battles between Good and Evil that have scarred this remarkable realm for generations. Now, after 29 books (authored and coauthored), Feist delivers the crowning achievement of his renowned best-selling career: Magician's End, the final chapter of the Chaoswar Saga and the climax of his extraordinary Riftwar Cycle.
An uneasy quiet has settled upon Midkemia in the wake of a surprise invasion. But the land is far from peaceful. Leaderless, the Kingdom is on the brink of anarchy and civil war, unless Hal conDoin, Duke of Crydee, and his brothers can rally their allies to crown a new king. They must move quickly, for war has left the land vulnerable to an agency of horrific destruction not of this world. No one is safe, not even the Star Elves whose city deep in the Grey Tower Mountains has come under attack by an ancient darkness that seeks to extinguish every living thing in Midkemia.
Yet the bravery of determined warriors - brothers in blood and arms - is not enough to ensure the Kingdom's preservation without the magic of the Master Sorcerer Pug. A powerful spell has trapped him, his son Magnus, and two unlikely allies in an unfamiliar realm, and they must find their separate ways home - a journey of memory and discovery that will illuminate the truth of the destiny that awaits them. But to save Midkemia - and everything he has fought for and all he cherishes - Pug will have to pay the ultimate price.
A breathtaking tale of elves and men, love and hate, ambition and sacrifice, intrigue and brotherhood, war and peace, Magician's End brilliantly captures the essence of life and the eternal struggle for survival. It is an extraordinary ending to the magnificent saga that has made award-winning Raymond E. Feist a legend.
Raymond E. Feist The first volume in legendary master and New York Times best-selling author Raymond E. Feist’s epic heroic fantasy series, The Firemane Saga - an electrifying tale of two young men whose choices will determine a world’s destiny.
For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as "the Firemane" for his brilliant red hair. As war engulfs the world, Ithrace is destroyed, and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy.
As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon’s pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable - and vulnerable. A cunning and patient man, Daylon decides to keep the baby’s existence secret, and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the "Hidden Warriors", legendary assassins and spies, are trained.
Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King’s Steel, the apex of a weapon maker’s trade known by very few. Yet this precious knowledge is also deadly, and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon’s provinces, he hopes to start anew.
Soon, the two young men - an unknowing rightful heir to a throne and a brilliantly talented young swordsmith - will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended...and they must discover the secret of who truly threatens their world.
Raymond E. Feist An evil wind blows through Midkemia. Dark legions have risen up to crush the Kingdom of the Isles and enslave it to dire magics. The final battle between Order and Chaos is about to begin in the ruins of the city called Sethanon.
Now, Pug, the master magician sometimes known as Milamber, must undertake an awesome and perilous quest to the dawn of time to grapple with an ancient and terrible Enemy for the fate of a thousand worlds.